Prototype via CD Projekt Cherry-red

Who could forget that fateful morning in Dec when Cyberpunk 2077 launched with bugs, crashes, and other problems? Since then, CD Projekt Cerise has provided some fixes for Cyberpunk including the much-hyped current-gen update for PlayStation 5 and Xbox Series X, but those still playing the game on last-gen might be left treading water.

The Cyberpunk 2077 ane.five update overhauled graphics and bugs on Xbox Series 10/Due south and PlayStation 5, simply the truly longest awaited update was to Cyberpunk's fundamentally broken oversupply AI that had everything from pedestrians getting stuck in their walk animations, to cars not stopping during traffic pile-ups, to nonresponsive civilians when bullets outset flying, and much more.

Specifically, Cyberpunk 2077 players on new consoles can expect pedestrians to either run or shoot if they're nearby when a fire-fight starts, and NPCs in cars more dynamically answer to the surround rather than just plowing through whatever's in their way. But for those out there stuck playing Cyberpunk 2077 on PS4 and Xbox 1 might non quite be the same equally their counterparts on new platforms.

CD Projekt Ruddy global PR director Radek Grabowksi claimed in a argument to IGN that the decision to omit AI fixes to Cyberpunk 2077 on last-gen was due to the "technical complexity" of the game's systems requiring more from the hardware and retentiveness than the PS4 or Xbox One can provide. While update 1.5 fixed bugs and tweaked graphics on last-gen, the update still left the citizens of Night City clueless every bit rocks, and players will just accept to deal with it.